About eduScrum is a framework consisting of tools and ceremonies that allows learners and their coach/mentor/trainer to create, guide, support, plan and evaluate learner-centered learning activities with high quality outcomes from start to finish. The pillars of eduScrum are transparency, adaptation, review and most important trust. General context eduScrum started in 2011 in formal education […]
Escape games are usually group games in which a group of players solve various problem-solving tasks. They develop a wide range of skills of pleyers: Teamwork, critical thinking, attention, problem-solving, time management, collaboration, focus under pressure and respect of others’ characteristics and way of thinking.
There are several ways to incorporate comics drawing and narratives into different types of activities and around different topics. Here you can find an activity used as an introduction and “getting to know each other” exercise, but also get inspiration for deeper learning activities using comics in youth work.
Photovoice is a form of documentary photography aimed at those who don’t have much money and feel they have little power or influence in their community. The participants take photographs to highlight their subjective viewpoint. These convey to the audienc the participants’ thoughts, feelings and emotions on a specific social issue.
The idea behind the ‘One-minute video story’ workshops is to use a simple and well-defined model for a video film as a tool of expression. It does this by utilising the basic elements of media, such as image, movement and sound. Video is a powerful medium of expression and very appealing.
Stop Motion Animation is a method that allows the participants to work in teams using digital technologies, developing their creativity. They will be able to tell short stories when practicing competences such as teamwork and communication.
An open group dialogue requires a mindset of openness, respect and empathy from all participants. The Way of Council establishes a handful of rules, procedures and principles that foster that state of mind and promotes a fluid, engaging and truly participative process.
A group building exercise which empowers participants to cooperate without the intervention of the trainer, in a self-management style. Ideally, it should be implemented on the first day of training, in any situation that the group of participants don’t know each other yet.
Scavenger hunts are entertaining games as well as valuable learning tools – and Actionbound is an app that makes them even more interesting for the participants in 21st century. It’s a concrete method you can use to use gamification in your activities.
Gamification is using game elements in non-game contexts. Nowadays, it helps to increase participation and engagement of learners. Besides game elements, gamification could also mean the use of game design or/and mechanics. Basically, using anything from games in different contexts to help us transform a ‘boring experience’ into one that is more immersive and fun!
Approach to how to prepare your non-formal education activities step by step with active participation of the learners. It can also be used to solve problems or questions in a practical/creative way and design with a view to a future outcome.
The main idea behind Improv Theatre is to develop scenes with no script or predefined dialogues. In the activities, the participants deliberatedly develop their competences, such as creativity, communication, ability to solve issues, flexibility or strengthen their self-confidence.